- Scout out the church on arrival. You may need to make some
spaces off limits for wild games (like Sardines). Some places need
to be avoided altogether.
- Find equably comfortable spaces for sleeping in. The
sleeping rooms are to be off-limits, including during games.
- Establish a good common room for worship, Bible Study, wild
games, and hanging out.
- Scout out the kitchen to see what it does or doesn't have.
- Find cleaning supplies.
- Most churches do not have showers, so plan on that.
- Play Sardines, preferably in the middle of the night. If you
don't know the game, check Wikipedia and read the “Hide and Seek”
version. (A freebee hint on Sardines – have the first
person to find the sardine become the next sardine, not the last
person, as it is commonly played, but, as with the traditional
version, the next round is started only after everyone has found and
hidden with the sardine.)
- Make sure the church is put back together and is cleaner than
you found it so that yours or other groups will be allowed to stay
there in the future.
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Thursday, January 30, 2014
Staying in an unfamiliar church building
On trips when you use a church unknown to the youth there are a
number of considerations for making good use:
Labels:
trips
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